Who Are We?
Peter Walsh, the author of the Zen Game Bible, has worked in all areas of game development. He’s worked for top companies in the industry including Electronic Arts, Microsoft, Disney, Warner Brothers, Activision, and many others. He's also built games on nearly every platform including PC (DirectX and OpenGL), Playstation I, Playstation II, Xbox, Xbox 360, and Nintendo GameCube. Learn More...What you'll learn
Volume I - C++ Programming
- From a purely games perspective
Volume II - 2D Game Development
- Using Win32, Direct3D, DirectSound, DirectInput, and much more
Volume III - 3D Game Development
- With cutting edge Direct3D, HLSL, and GPU Rendering techniques
Testimonials
Quotes 1
- “Zen is the book you’ll keep by your side as a reference, as well as a tutorial… Peter Walsh takes you on a mesmerizing journey… in the most concise and clearly written prose on the subject to date… This book is what Microsoft should be sending along with every single copy of the DirectX/3D SDK. It’s that good and that complete.”
-Andre LaMothe, Series Editor and Author - "Zen Game Bible Volume I: C++ Spells is a fantastic book and well worth the money spent. Thank you for writing this book in a way that gives me a clear understanding of C++. I had no problems understanding it. Looking forward to volumes 2 & 3!"
-Colin Edlin, Australia
Quotes 2
- “The book is written with refreshing humor and clarity, and it seems the author spared no expense in terms of book size to fully educate the reader”
-Lawrence Aron - “This is the best book out there. Its the only one I have found which explains line by line and also a very clean interface. You will not be sorry if you buy this book... It could change your life and help you accomplish a long sought after dream of having your own game engine, as it has done for me!”
-Patrick Ventura
Learn to Make 3D Video Games Now
Best selling author and computer games developer Peter Walsh has now released the ultimate tool kit to turn you into a hard core game developer faster than you can say Unreal. It doesn't matter if you are 13 or 65. You are never too old or too young to learn how to make professional level video games. Game development is really exciting, and as you read through all of this site you'll start to feel why.
The Zen Game Bible teaches you the secrets for creating incredible 3D photo realistic games with the C++ programming language; the same tools used by professionals to make games like Quake, Unreal, Warcraft, Wii Sports, and many more. Other books may show you how to make slow and flickery basic 2D games like Tetris. The Zen Game Bible books teach you real professional level coding with C++ and everything you need to develop the hottest games you can imagine.

Ever tried to learn programming before? Chances are you got bored to death because every other book on learning programming is aimed towards software engineers in banks trying to figure out how to display accounts more effectively. Not anymore. Every page of the Zen Game Bible books are aimed at making cutting edge games so you won’t have to learn anything that is not important.

Unlike almost every other book out there – learning to program can be fun and easy. Each book teaches you what you need to know, explains why you need to know it, and uses crystal clear metaphors so you’ll never be left scratching your head in frustration.
Send us your games
Made a cool game with the Zen Game Bible? Let us know about it and we'll post screenshots on the site! The best game submitted will win a prize.

